About
Experienced Rust Developer with a strong background in C++ and an interest in drones.
I’m a software developer with a background in C++, though these days my focus is entirely on Rust. I’ve worked on a range of projects, from building backend systems to developing real-time data streaming solutions, with experience spanning embedded systems in telecom to large-scale monitoring systems for critical infrastructure.
In my free time, I’m always experimenting - whether it’s coding pet projects to explore concepts or diving into new programming challenges just for fun. I love pushing the boundaries of what’s possible with tech and often share my thoughts on software development through my blog.
Oh, and I like to hit the gym too!
List of articles that had great impact on my software development
- “The Grug Brained Developer”
- “Parse, don’t validate” by Alexis King
- “All you need is data and functions” by Kayla Washburn-Love
- “Test-induced design damage” by David Heinemeier Hansson
- “Slow database test fallacy” by David Heinemeier Hansson
- “Impureim sandwich” by Mark Seemann
- “The LOGAF Scale” by Dan Lew